CHRISTOPHER WOOD
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  • About
  • Portfolio (Home)
  • About
Hi, I’m Chris and I do sound, music and audio implementation for games.

In my music, I focus on creating rich, immersive sound-worlds via the use of field recording, granular synthesis and sample manipulation. I aim to evoke clear imagery and a strong sense of atmosphere in my music.
I strive for my sound design to be stylised, consistent, clear and focused, coming together in work that is emotional and evocative.

I look for creative and sophisticated ways to implement the music and sound into the experience, designing dynamic and interactive systems within Wwise and FMOD.
I’m keen to work with people that create games with passion, creativity and who embrace experimentation in the process.